Harvest from the Battle (Just an Ordinary Diary)

8/31/02

Today I played multiplayer with Nelson, SOF, and JPNking. Replay.

In this game I forgot two things. One is to make a cannon. Dumb right? Laugh if you want to!! Second is to help out SOF when he was attacking JPNKing. Another reason for losing is that I didn't use roundshier effectively, therefore I couldn't push through to the enemy territory.

 

8/30/02

Today I fought against the very hard, to practice the economy and to use tatar. Well tatar was quite good.  You don't need a merc. archer and you don't need to upgrade it so you can save a lot of money. Well in the battle, I founded out that it is impossible to have them in the battle without any guard, but I think it can be used with merc dragoons, janissaries and other mercenaries.  I'll find out on Sunday.

 

8/29/02

Today I played pt 30 with ume. I thought I can save a game and play it again, but I guess its impossible in rated game. Well I found out that tatar is fabulous!! Because I don't have to upgrade, and saves a lot of resources, so from next time, I think I would use a tatar.

 

8/28/02

First I must apologize that the strategies and economy section's updates stopped for a quite a long day. Good thing is that the SAT prep course will end this week so I have a time to work on those article, so please don't just think like this site is over. The back to war is coming, and there are more things that is able to find out.

 

8/27/02

Today I played the no pt game (Cossacks) with ume. I experienced if the musketeers will be useful in the no pt games, but I think it won't work. To know why, you can look at the replay.

Well, I'll change the subject and talk a little about Ukraine. Isn't it too strong? (Well, in particular rules, of course.) In no pt, it can't be raided by the cossacks. In no art, the muskets are strong like crazy! In 30pt no rules, it is manageable (Because I can use towers and arts) but for like pt60 no art is like undefeatable, unless there is so much difference between the level of the players. How do you think?

 

8/26/02

SO BUSY!!!!! It is painful to have a school. No game today, but I worked little bit on musketeer article and add some of the link of American Conquest.

 

8/25/02

Playing the American Conquest Beta. I am using Aztec, but I couldn't get enough resources to make 2nd fortress. And I wonder how could every one get that big army. well, what ever. I think I would find more about it when the product comes out.

 

8/24/02

Today I got the beta version of American Conquest from my friend. The first impression is that it is difficult to manage the economy and the army, because you have to send the peasants to the fortress to get the soldiers. Next thing is that the attacks are more realistic. For example, Aztec spearman can both fight hand to hand or throw the spear at them. The worst thing is that the problem of starvation is more serious than the Cossacks. It takes time to get the food. Finally, many things are becoming expensive.

If I compared to Cossacks, I think the Cossacks will be easier to manage in pt games but for American Conquest it has more balance in the no pt games.

 

8/23/02

School is busy and no time for a game yesterday. Today, I tried to get American conquest Beta demo, but I will get it tomorrow. So tomorrow, I think I can write a little review.

Addition: I joined the clan JIA.

 

8/21/02

Today I went to an official lobby and played a no pt game. Well I don't play in the official lobby very much and I think I am the quite strong side if I played 30pt no rules. (Of course there is stronger people. I am the one of the weakest one in the IRC #Cossacks).

Well anyway, the point I wanted to say is that I have a quite a good confidence in 30pt but I don't have so much in the no pt games. As the result, I lost badly. The thing I learned is that the tower is better for open spaces because it will shoot your own building. From the next time, I'll try to use the Tower as the support for attacking. Replay

 

8/20/02

Today I played no pt Army of Peasants with F-MOTO. I used Turkey And F-MOTO used Algeria. Because F-MOTO has more peasants, he said that he had to kill some peasants to produce some units. The best point about this game is that you don't have to worry about the food so much and also you are able to do the "Forge Harnesses for Horses very fast. So I think the Poland might be the best Country for this rule. Because it has broad population limit and it is able to produce light cav.Replay

 

8/19/02

No game today because of the Essay for the A.P. Biology (T_T). It isn't happy, but biology is my favorite subject, so I have to finish it today.

 

8/18/02

Today, I did some experiment with musketeer. First, I measured the range.

The musketeers' range is quite puzzling and we don't know the exact distance. In the Unit Analysis, I wrote a range in number, (such as 800 or 900), but it was hard to apply it to the game, because you don't know the 800 is a centimeter or inches. But in today's experiment, I founded out that the distant that the infantry moves per 1gt is measured as 100. So now you can understand, that for Dutch Musketeer to shoot the merc dragoons, they have to survive for 1gt.

In second experiment, I did the similar experiment with the Experiment in 8/15/02, but with some guard. I will tell the result when I update a new article.

The third experiment is to prove that archer isn't so threatening. Well I experimented with 300 archers vs 100 janissaries which is upgraded until Lv 4 and with one academy attack upgrade (+15%) and a reload upgrade. The Result is that Janissary wins by 76 surviving. This shows that the Algerian Archers isn't so effective in the game with longer than 30pt.

 

8/17/02

Today I played 30pt no rules with F-MOTO. It was the slow game and I wasn't able to make cannon.

In the end of the pt, I was winning by the score, but I think I was losing by army size. However I was making Howitzer so I was able to get rid of the enemy army. However I forgot to make mullah (T_T). I think this battle shows how powerful the howitzer is and it will change the battle dramatically, if you have at least 3. Replay.

 

8/16/02

Playing the no pt with tibita, sea of Japan and ume. I was team with Tibita, and he was quickly attacked by sea of Japan. The mercenary army of the ume was advancing toward me, and when I started to make 60 merc dragoons to get rid of ume's army, the Algerian archers of sea of japan come and I had to surrender (T_T).

In today's battle I forgot to make towers and church, and also I build 3rd town hall before the diplo. Also I recognized that the merc dragoons are effective in only 10~30. Replay.

 

8/15/02

Practicing the Economy. I don't know why, but today, I didn't have so much gold. I didn't forget to make a mosque today.

From today I started to write a "Using Musket" and I did some experiment. This experiment is pike charging to a muskets.

Result

Pike vs Janissary (not upgraded)

100-100> 30-0

50-50  > 31-0

 

Pike (Upgrade to Lv4) vs Janissary (Attack Lv4 + reload upgrade)

100-100> 0-29

50-50  > 0-14

 

 

Pike vs Dutch Musketeer (not upgraded)

100-100> 79-0

50-50  > 34-0

 

Pike (Upgrade to Lv4) vs Dutch Musketeer (Attack Lv4 + reload upgrade)

100-100> 0-70

50-50  > 17-0

 

 

Pike vs Spanish Musketeer (not upgraded)

100-100> 76-0

50-50  > 41-0

 

Pike (Upgrade to Lv4) vs Spanish Musketeer (Attack Lv4 + reload upgrade)

100-100> 55-0

50-50  > 26-0

 

 

Pike vs Austrian Musketeer (not upgraded)

100-100> 76-0

50-50  > 38-0

 

Pike (Upgrade to Lv4) vs Austrian Musketeer (Attack Lv4 + reload upgrade)

100-100> 55-0

50-50  > 26-0

Well, I there is not a data for a normal musket but so what.

As you see, all musketeers, except janissary and Dutch musketeers are weak. Spanish wears armor so it can be used, but I think you shouldn't use others.

 

8/14/02

Today I practiced my economical build up. I made, 4 barracks but I forgot to produce janissaries. Also I forgot to make mosques. I think I should practice until making the mosque will be a habit.

 

8/13/02

Finished writing a "Tips to Use Tower"

Playing no pt with Jisyuca, a player in the IRC #Cossacks. A little explanation about # Cossacks. #Cossacks is the channel for IRC (abbreviation for Internet Relay Chat). It is the place where Japanese Cossacks player seek for their opponents and review their game play. (However the reality is that it is an ordinary chat room.)

Well lets move on to the game play. I lost, like every other time. I don't win at #Cossacks so often. Well game ended up Jisyuca attacking me all the time. One of the reason I lost is that Jisyuca used stand still mode with his formation, Which will give you a defense bonus of +9, so my formation just died. Another is that I made a tower in the place which is almost useless, so from the next time, I should make a tower after scouting. Replay.

 

8/12/02

No game and no updates for today. Instead, I fixed some place that you have to encode, or you couldn't go. For example, I fixed the link to the Yat's economy, so if you are interested, please have a look.

Changed my mind and I played no pt30 minutes score with Nazo, KATZE, and sea of Japan.everyone else was random, but I chose Turkey.I was team with sea of Japan, and we actually won by score, but we were being attacked for many times so it was a nice battle. The first threat was combination of the light infantry and archer (both are from barracks), but this wasn't so hard to annihilate. However the cossacks of KATZE took my mine. But because of three towers, other didn't threat my town so much. Finally I attacked Nazo with120 formation and the 20 Dragoons. But the pikes have decreased to about half because of the cannon, but it did some damage to the enemy town and the time over and we won by score. Replay

 

8/11/02

Today I played 1vs1 30pt no rules with Sufiy, the strongest player in the IRC #Cossacks. Replay is here. The result is my big defeat. Oh !! I hate multi-barrel cannon!! one thing that I recognized is that I should make roundshier, rather than light infantryman. Before this battle I was making light infantryman, because it has cheaper keeping cost. But today, tower didn't work at all, and cannon was useless because of the hill. So for Turkey, it is safer to use the unit that can go against the multi-barrel as lot as I can, but when I'm going to use other countries I might use light infantry. Also in this battle I thought the pt will end in very long gt so I didn't produce anything from the diplo until the last ten minutes, so that might be the another reason that I was defeated.

 

8/10/02

Today I practiced my economy building for the upcoming multi-play for tomorrow. In my home there is a rule that I can only play cossacks for 30min in weekdays, but in Sunday, I can play an hour, so I can play pt 30. for other days, I play no pt or I will practice my economy. Sometimes, play with editor or do campaigns.

From here I'll talk about the game play. Today's map was fabulous!! There is three gold mines around and you didn't have to search a lot for them. However, efficiency of getting wood was so bad, so I should look for bigger forest from next time.

There is another thing that doesn't have any thing to do with the game. I'm now writing gTips to use tower, but if you want to any thing you want to inform me please mail me.

 

8/9/02

Today I played no pt with Tim2, Tibita and Katze. In today's battle, I did two stupid mistakes. One is that I forgot to do the food efficiency upgrade at mill. During the battle I wondered why the food doesn't go over 1000. Another is that I forgot to upgrade my pikes. This was horrible, because I couldn't win against the same amount of enemy pikeman.

However, I found about two things. One is that the priest's ability is very strong, especially when you have only few units. Another is that building the tower in the middle of the town will greatly increase your defense in your town. Please don't ask about the result of the battle.@Download the Replay from here.