1.Synbals by reanim8r COM: off,30,-,on,100 LFO: 0,-,S&H,1/16 VCO: on,tri,80,40,-13,0,0,0,on,pls,70,40,0,0,0,osc1,osc2 VCF: 13,13,20,0,50,HPF,-24db,82,0,100,10,0,12,43,0,0,on,100 VCA: 0,80,3,80,45,43,4,0,90 DLY: Alt,15,1/16,20,80 C/F: Chors,Inv,20,20,50,10,off StepMod: Repeat,6,-,1/16,Song,[1%-50%] (use gate setting to determine length of cymbal) "E4,E4,E-,E4,E4,E-" C1: Com on Velo (Adjust louder or softer) C2: Com on Note (to sweep cymbal noise) C3: Com on PortM (for bizzare resonance) C4: Vcf on Decay (shorten or lengthen) C5: Vcf on Cutoff C6: Vcf on Reso StM1: Com on Note 2.NoizLooper by reanim8r This patch produced by reanim8r patch: 20: Virtual Analog Synth COM: off,64,-,on,40 LFO: 20,-,tri,o x 2 VCO: on,saw,100,41,0,12,0,7,on,saw,0,0,5,80,0,osc1,noise VCF: 50,60,0,0,100,LPF,-24,0,100,100,13,36,30,100,20,0,on,23,0,35,0,80,0,36,0,0,0 DLY: mono,-,85,o x 1,27,50 C/F: flang,inv,-,2,54,17,1/32 Effect control C1:VCA Env.Dp:0-100 C2:DLY TempoS:half note - o x 2 C3:DLY Fx Lev:0-100 C4:C/F Reso :0-92 C5:VCF Cutoff:0-100 C6:VCF Reso :0-100 StM1 :Com on Note StM2 :----------- Step sequencer repeat,16,1/16,song,83% "Rst,A0,Rst,D1,Rst,E1,Rst,G2,G1,Rst,G1,Rst,A1,Rst,A1,E2" Here's how it works: Use C5 to tweek "noizes" into the loop Use C6 to change texture of the noize The loop will constantly update itself depending on what you last fed it with C5 If you need the loops to die off quicker change the DLY Feedback setting on the synth Experiment with different loop lengths by adjusting C2. 3.808Stomper by satoshi it uses "20:Virtual analogue synthesizer." 1.open "step sequencer" set the parameter. repeat,4,1/16,song,80 "E2 rst rst rst" 2.open "EFX parameter" set the parameter. COM:off,100,-,off,0 LFO:34,-,saw,1/16 VCO:free(useless) VCF:0,0,100,0,0,LPF,-24,21,100,100,0,35,0,54,8,0,ON,100 VCA:0,84,0,100,100,54,0,0,100 3.set effect control(CTL) nob:parameter :range C1 :VCA Env.dpth:58-200 C2 :VCF atack :0-100 C3 :VCF decay :24-44 C4 :VCF LFO.dpth:0-22 C5 :VCF cut off :0-100 C6 :VCF Env.dpth:0-100 StM1:COM on NOTE StM2:----------- 4.set effect's location "send/return" and make step sequencer "on" 5.touch control nobs. If you make good kick sounds,sample it immediately!